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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V FreedomCorps / Tear Gas

Tear Gas

AOE, Toxic ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic

Enhancement Sets Allowed
Melee AoE Sets

The Tear Gas canister serves as the ultimate crowd control tool, rendering enemies incapacitated and choking, thereby preventing them from taking any action while also debuffing their damage output.

Activation Details

Available Level
1
Type
Auto
Accuracy
1
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
4 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1 Toxic
Effect Area
AoE
Radius
30 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Tear_Gas_Debuff\"",
  "DisplayName": "\"P1299669084\"",
  "Type": "kAuto",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kToxic_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "ActivatePeriod": "4",
  "EffectArea": "kSphere",
  "Radius": "30",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Assault_Rifle_Tear_Gas.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Redirects_Assault_Rifle_Tear_Gas.pfx",
  "DisplayShortHelp": "\"5VWG257FWUELYQBHR4YYNEZ36W\"",
  "DisplayHelp": "\"9HBGT4NJ45P5YLZXV4VQ6RW6Y2\"",
  "IconName": "\"ArsenalControl_TearGas\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P2850056344\""
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Strength
Scale
2
Magnitude
1.0000
Table
"Ranged_Debuff_Dam"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Dam\"",
  "Scale": "2.0000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}