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Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V GenericHeroes / Arc Flash

Flashover

โ€” ยท Heal

Special.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
0 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
โ€”
Animation Time
3 sec
Animation Time Before Effect
0.033 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
99999 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Flashover\"",
  "DisplayName": "\"P1346937632\"",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kCaster",
  "PreferenceMultiplier": "-1",
  "TimeToActivate": "3",
  "RechargeTime": "99999",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\ArcFlash_Flashover.pfx\"",
  "include": "menu\\Powers\\AnimFX\\ArcFlash_Flashover.pfx",
  "DisplayShortHelp": "\"P2211841663\"",
  "DisplayHelp": "\"P3471661289\"",
  "IconName": "\"ElectricArmor_Energize.tga\""
}

Created / redirected powers

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
10
Magnitude
1.0000
Table
"Melee_HealSelf"
Target
Self
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_HealSelf\"",
  "Scale": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
100
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "100.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}
Effect 3 ยท RevokePowerStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
RevokePower
Effect
Strength
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Attrib": "kRevokePower",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Params": {
    "Power": {
      "Power": [
        "Mission_Maker_Secondary.Electricity_Manipulation.Lightning_Clap",
        "Mission_Maker_Secondary.Electricity_Manipulation.Lightning_Field",
        "Mission_Maker_Secondary.Electricity_Manipulation.Thunder_Strike",
        "V_GenericHeroes.Electric_Blaster_High.Short_Circuit",
        "V_GenericHeroes.Electric_Blaster_Low.Ball_Lightning",
        "V_GenericHeroes.Electric_Blaster_Low.Charged_Bolts",
        "V_GenericHeroes.Electric_Blaster_Low.Charged_Brawl",
        "V_GenericHeroes.Electric_Blaster_Low.Lightning_Bolt",
        "V_GenericHeroes.Electric_Blaster_Mid.Havoc_Punch",
        "V_GenericHeroes.Electric_Blaster_Mid.Tesla_Cage"
      ]
    }
  }
}
Effect 4 ยท GrantPowerStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
GrantPower
Effect
Strength
Magnitude
1.0000
Table
"Melee_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Attrib": "kGrantPower",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Params": {
    "Power": {
      "Power": [
        "Mission_Maker_Attacks.Electrical_Melee.Chain_Induction",
        "Mission_Maker_Attacks.Electrical_Melee.Jacobs_Ladder",
        "Mission_Maker_Attacks.Electrical_Melee.Lightning_Bolt",
        "Mission_Maker_Attacks.Electricity_Assault.Build_Up",
        "Mission_Maker_Attacks.Electricity_Assault.Charged_Brawl",
        "Mission_Maker_Attacks.Electricity_Assault.Electric_Fence",
        "Mission_Maker_Attacks.Electricity_Assault.Havok_Punch",
        "Mission_Maker_Attacks.Electricity_Assault.Lightning_Clap",
        "Mission_Maker_Attacks.Electricity_Assault.Thunder_Strike",
        "Mission_Maker_Secondary.Electric_Armor.Charged_Armor",
        "Mission_Maker_Secondary.Electric_Armor.Conductive_Shield",
        "Mission_Maker_Secondary.Electric_Armor.Grounded",
        "Mission_Maker_Secondary.Electric_Armor.Lightning_Field",
        "Mission_Maker_Secondary.Electric_Armor.Power_Sink",
        "Mission_Maker_Secondary.Electric_Armor.Static_Shield"
      ]
    }
  }
}