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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V GoldBrickers / Zoe Gold Brick

Heavy Sonic Wave Cannon

AOE, Energy ยท Energy

The Gold Brickers wield sonic arms which are capable of reducing your resistances.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
60 ft
Cast Time
1.87 sec
Cast Arcanatime
2.112 sec
Root Time
1.87 sec
Animation Time
1.867 sec
Animation Time Before Effect
0.4 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
11.48 endurance
Attack Types
Area$1 Energy
Effect Area
Cone
Radius
60 ft
Arc
30
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Heavy_Sonic_Wave_Cannon\"",
  "DisplayName": "\"P4250168791\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAOE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "60",
  "EnduranceCost": "11.48",
  "TimeToActivate": "1.87",
  "TimeToRoot": "1.87",
  "RechargeTime": "8",
  "EffectArea": "kCone",
  "Radius": "60",
  "Arc": "30",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Goldbricker_Sonic_Cannon_ConeBlast.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Goldbricker_Sonic_Cannon_ConeBlast.pfx",
  "DisplayShortHelp": "\"P483458776\"",
  "DisplayHelp": "\"P3033285978\"",
  "IconName": "\"AssaultWeapons_ARBurst.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P483458776\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Energy
Effect
Absolute
Scale
1.4
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kEnergy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.4000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, ToxicStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic, Toxic
Effect
Res
Scale
-1.5
Magnitude
1.0000
Table
"Ranged_Res_Dmg"
Target
Target
Duration
5 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kSmashing kLethal kFire kCold kEnergy kNegative_Energy kPsionic kToxic",
  "Aspect": "kRes",
  "Target": "kTarget",
  "Table": "\"Ranged_Res_Dmg\"",
  "Scale": "-1.5000",
  "Duration": "5.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength"
}