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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V Miscellaneous / Blunt Trauma

Haymaker

Melee, Smashing ยท Smashing

The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
5 ft
Cast Time
1.5 sec
Cast Arcanatime
1.716 sec
Root Time
1.5 sec
Animation Time
1.5 sec
Animation Time Before Effect
0.833 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
11.48 endurance
Attack Types
Melee, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Haymaker\"",
  "DisplayName": "\"P2660079040\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "5",
  "EnduranceCost": "11.48",
  "TimeToActivate": "1.5",
  "TimeToRoot": "1.5",
  "RechargeTime": "8",
  "EffectArea": "kCharacter",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Superstrength_Melee_Heavy.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Superstrength_Melee_Heavy.pfx",
  "DisplayShortHelp": "\"P2526669392\"",
  "DisplayHelp": "\"P1881484100\"",
  "IconName": "\"SuperStrength_Haymaker.tga\"",
  "DisplayTargetShortHelp": "\"P2526669392\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
4
Magnitude
1.0000
Table
"Melee_Knockback"
Target
Target
Chance
60%
Raw effect fields
{
  "Chance": "0.6000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Knockback\"",
  "Scale": "4.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}