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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

V Miscellaneous / Blunt Trauma

Hurl

Ranged, Smashing ยท Smashing

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back. Damage: Heavy

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
3.83 sec
Cast Arcanatime
4.092 sec
Root Time
3.83 sec
Animation Time
3.833 sec
Animation Time Before Effect
1.9 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
5 sec
Endurance Cost
12.6 endurance
Attack Types
Ranged, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
True
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Hurl\"",
  "DisplayName": "\"P1959998322\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "12.6",
  "TimeToActivate": "3.83",
  "TimeToRoot": "3.83",
  "RechargeTime": "5",
  "EffectArea": "kCharacter",
  "NearGround": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\SuperStrength_Toss.pfx\"",
  "include": "menu\\Powers\\AnimFX\\SuperStrength_Toss.pfx",
  "DisplayShortHelp": "\"P1730213218\"",
  "DisplayHelp": "\"P2880608584\"",
  "IconName": "\"SuperStrength_Hurl.tga\"",
  "DisplayTargetShortHelp": "\"P1730213218\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
1.64
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "1.6400",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
2
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}