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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Vahzilok / Facemaker

Resurrect Zombie

โ€” ยท Heal

Facemaker can resurrect a fallen Cadaver or Abomination.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
4 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
โ€”
Animation Time
1 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
2 sec
Activate Period
0 sec
Recharge Time
30 sec
Endurance Cost
14 endurance
Attack Types
โ€”
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
DeadVillain
Entities Autohit
DeadVillain
Target
DeadVillain
Target Requires
Vahzilok_Cadaver target.VillainName> Vahzilok_Embalmed_Cadaver target.VillainName> || Vahzilok_Abomination target.VillainName> || Vahzilok_Embalmed_Abomination target.VillainName> || Vahzilok_Diseased_Abomination target.VillainName> ||
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Resurrect_Zombie\"",
  "DisplayName": "\"P2233047661\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kBuff",
  "EntsAffected": "kDeadVillain",
  "EntsAutoHit": "kDeadVillain",
  "Target": "kDeadVillain",
  "Range": "4",
  "EnduranceCost": "14",
  "InterruptTime": "2",
  "TimeToActivate": "3",
  "RechargeTime": "30",
  "EffectArea": "kCharacter",
  "TargetRequires": "Vahzilok_Cadaver target.VillainName> Vahzilok_Embalmed_Cadaver target.VillainName> || Vahzilok_Abomination target.VillainName> || Vahzilok_Embalmed_Abomination target.VillainName> || Vahzilok_Diseased_Abomination target.VillainName> ||",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Villain_Vahzilok_Resurrect.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Villain_Vahzilok_Resurrect.pfx",
  "DisplayShortHelp": "\"P2233047661\"",
  "DisplayHelp": "\"P1741911351\"",
  "IconName": "\"e3deflectionshield.tga\""
}

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
0.5 sec
Period
1 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Duration": "0.5000",
  "Magnitude": "1.0000",
  "Period": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 2 ยท EnduranceStacks per casterPvP or PvEStacks with existing effectIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Delay
0.5 sec
Flags
IgnoreResistance
Raw effect fields
{
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "Delay": "0.5000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}