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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Villain Pets / Water Spout Stalker

Water Spout

AOE · Knockup

Enhancement types allowed
Enhance DamageEnhance Defense DebuffEnhance KnockbackEnhance Stunned
Enhancement Sets Allowed
Defense Debuff SetsUniversal Damage SetsDisorient SetsKnockback SetsMelee AoE Sets

The Water Spout winds buffet you, dealing smashing Damage over Time, reducing your defense, and Disorients you.

Notes: Water Spout is unaffected by Recharge Time changes.

Activation Details

Available Level
1
Type
Auto
Accuracy
1.3
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
—
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
—
Activate Period
0.5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
10 ft
Arc
—
Max Targets Hit
5
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Strengths Disallowed
RechargeTime
Ignore Strength
—
Raw source fields
{
  "Name": "\"Water_Spout\"",
  "DisplayName": "\"P522145595\"",
  "Type": "kAuto",
  "Accuracy": "1.3",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "ActivatePeriod": "0.5",
  "EffectArea": "kSphere",
  "Radius": "10",
  "BoostsAllowed": "kDamage_Boost, kDebuff_Defense_Boost, kKnockback_Boost, kStunned_Boost",
  "StrengthsDisallowed": "kRechargeTime",
  "DisplayShortHelp": "\"P4245877891\"",
  "DisplayHelp": "\"NVCAULVHPU9LYEZYQUYTS8GCUX\"",
  "IconName": "\"StormSummoning_Tornado.tga\"",
  "MaxTargetsHit": "5",
  "DisplayTargetShortHelp": "\"P4245877891\""
}

Effects (6)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · KnockupStacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy level

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Knockup
Effect
Cur
Scale
3
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Duration
0.3 sec
Chance
4%
Flags
IgnoreCombatMods
Raw effect fields
{
  "Chance": "0.0400",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockup",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "3.0000",
  "Duration": "0.3000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreCombatMods"
}
Effect 2 · StunnedStacks per casterPvP or PvEReplaces existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
10
Magnitude
2.0000
Table
"Ranged_Stun"
Target
Target
Delay
2.5 sec
Chance
4%
Raw effect fields
{
  "Chance": "0.0400",
  "Requires": "enttype target> critter eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "10.0000",
  "Magnitude": "2.0000",
  "Delay": "2.5000",
  "StackType": "kReplace"
}
Effect 3 · SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.1
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Delay
1 sec
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "0.1000",
  "Magnitude": "1.0000",
  "Delay": "1.0000",
  "StackType": "kStack"
}
Effect 4 · DefenseStacks per casterPvP or PvEReplaces existing effect
Resolved effect
— (select an archetype)
Attribute
Defense
Effect
Cur
Scale
1.5
Magnitude
1.0000
Table
"Ranged_Debuff_Def"
Target
Target
Duration
8 sec
Flags
CancelOnMiss
Raw effect fields
{
  "Attrib": "kDefense",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Debuff_Def\"",
  "Scale": "1.5000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CancelOnMiss"
}
Effect 5 · SetModeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boostsIgnores resistanceDoes not scale with enemy level
Attribute
SetMode
Effect
Cur
Scale
1
Magnitude
Wet
Table
"Melee_Ones"
Target
Target
Duration
8 sec
Flags
IgnoreStrength IgnoreResistance IgnoreCombatMods
Raw effect fields
{
  "Attrib": "kSetMode",
  "Aspect": "kCur",
  "Type": "kConstant",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "1.0000",
  "Duration": "8.0000",
  "Magnitude": "kWet",
  "StackType": "kReplace",
  "Flags": "IgnoreStrength IgnoreResistance IgnoreCombatMods"
}
Effect 6 · StunnedStacks per casterPvP or PvEReplaces existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
2
Magnitude
2.0000
Table
"Ranged_Ones"
Target
Target
Delay
2.5 sec
Chance
4%
Raw effect fields
{
  "Chance": "0.0400",
  "Requires": "enttype target> player eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "2.0000",
  "Magnitude": "2.0000",
  "Delay": "2.5000",
  "StackType": "kReplace",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}