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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Villain Pets / Water Spout Stalker

Water Spout Fear

โ€” ยท Afraid

The Water Spout winds buffet you, dealing smashing Damage over Time, reducing your defense, and Disorients you.

Notes: Water Spout Fear is unaffected by Recharge Time changes.

Activation Details

Available Level
1
Type
Auto
Accuracy
1.4
Range
0 ft
Cast Time
0 sec
Cast Arcanatime
0.132 sec
Root Time
โ€”
Animation Time
1.167 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
5 sec
Recharge Time
0 sec
Endurance Cost
0 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
โ€”
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
RechargeTime
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Water_Spout_Fear\"",
  "DisplayName": "\"P4207654890\"",
  "Type": "kAuto",
  "Accuracy": "1.4",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kCaster",
  "ActivatePeriod": "5",
  "EffectArea": "kSphere",
  "StrengthsDisallowed": "kRechargeTime",
  "DisplayShortHelp": "\"P4245877891\"",
  "DisplayHelp": "\"DHH5FXQ9CBRYWZXAHG9GZ2CW2Q\"",
  "IconName": "\"StormSummoning_Tornado.tga\"",
  "MaxTargetsHit": "16",
  "ShowBuffIcon": "kFalse"
}

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท AfraidStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boostsIgnores resistance
Resolved effect
โ€” (select an archetype)
Attribute
Afraid
Effect
Cur
Scale
0.5
Magnitude
10.0000
Table
"Ranged_Ones"
Target
Target
Chance
0%
Flags
IgnoreStrength IgnoreResistance
Raw effect fields
{
  "Chance": "0.0000",
  "Attrib": "kAfraid",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "0.5000",
  "Magnitude": "10.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength IgnoreResistance"
}