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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Warriors New / Warrior Boxing Minion

Brawl

Melee, Smashing ยท Smashing

When all else fails, you have only your two fists to depend on, and will cause smashing damage to your target. Brawl also features a synergy with the Fighting pool. If you have trained Boxing or Kick, Brawl will also reduce the target's attack speed and chance to hit.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
7 ft
Cast Time
0.67 sec
Cast Arcanatime
0.924 sec
Root Time
0.67 sec
Animation Time
0.667 sec
Animation Time Before Effect
0.5 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
2 sec
Endurance Cost
4.76 endurance
Attack Types
Melee, Smashing
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Range
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Brawl\"",
  "DisplayName": "\"P1212741494\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kMelee_Attack, kSmashing_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "7",
  "EnduranceCost": "4.76",
  "TimeToActivate": "0.67",
  "TimeToRoot": "0.67",
  "RechargeTime": "2",
  "EffectArea": "kCharacter",
  "StrengthsDisallowed": "kRange",
  "IgnoreStance": "kTrue",
  "VisualFX": "\"menu\\Powers\\AnimFX\\Brawling_Brawling.pfx\"",
  "include": "menu\\Powers\\AnimFX\\Brawling_Brawling.pfx",
  "DisplayShortHelp": "\"RKWF5LK29JPWYBZHPXNJCVBMNS\"",
  "DisplayHelp": "\"8FWW63JY5QKUWANDQCEFZ8BB9Z\"",
  "IconName": "\"Inherent_Brawl.tga\"",
  "DisplayTargetShortHelp": "\"P3067521740\""
}

Effects (3)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท SmashingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Smashing
Effect
Absolute
Scale
0.68
Magnitude
1.0000
Table
"Melee_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kSmashing",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Melee_Damage\"",
  "Scale": "0.6800",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท RechargeTimeStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
RechargeTime
Effect
Strength
Scale
-0.2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
10 sec
Chance
10%
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Chance": "0.1000",
  "Attrib": "kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.2000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CancelOnMiss IgnoreStrength"
}
Effect 3 ยท ToHitStacks per casterPvP or PvEReplaces existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
ToHit
Effect
Cur
Scale
-0.2
Magnitude
1.0000
Table
"Melee_Ones"
Target
Target
Duration
10 sec
Chance
10%
Flags
CancelOnMiss IgnoreStrength
Raw effect fields
{
  "Chance": "0.1000",
  "Attrib": "kToHit",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Ones\"",
  "Scale": "-0.2000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kReplace",
  "Flags": "CancelOnMiss IgnoreStrength"
}