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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Warshade Offensive / Umbral Blast

Unchain Essence

โ€” ยท Negative Energy

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance SlowEnhance KnockbackEnhance Stunned
Enhancement Sets Allowed
Ranged AoE Damage SetsSlow Movement SetsUniversal Damage SetsKheldian Archetype SetsDisorient SetsKnockback Sets

The Warshade can release the energy of a defeated foe and cause a massive Negative Energy explosion that can devastate any remaining foes. This power can only be activated by targeting a defeated foe.

Damage: Superior.
Recharge: Long.

Activation Details

Modes disallowed
Available Level
22
Type
Click
Accuracy
1
Range
40 ft
Cast Time
2.5 sec
Cast Arcanatime
2.64 sec
Root Time
2.5 sec
Animation Time
2.5 sec
Animation Time Before Effect
2.333 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
240 sec
Endurance Cost
26 endurance
Attack Types
โ€”
Effect Area
AoE
Radius
20 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
DeadFoe
Target
DeadFoe
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All, Warshade Blaster Mode, Warshade Tanker Mode
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Unchain_Essence\"",
  "DisplayName": "\"P2044560053\"",
  "ModesDisallowed": "kDisable_All, kWarshade_Blaster_Mode, kWarshade_Tanker_Mode",
  "Type": "kClick",
  "Accuracy": "1",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kDeadFoe",
  "Target": "kDeadFoe",
  "Range": "40",
  "EnduranceCost": "26",
  "TimeToActivate": "2.5",
  "TimeToRoot": "2.5",
  "RechargeTime": "240",
  "EffectArea": "kSphere",
  "Radius": "20",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSlow_Boost, kKnockback_Boost, kStunned_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Warshadow_CorpseExplode.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Warshadow_CorpseExplode.pfx",
  "DisplayShortHelp": "\"P682208060\"",
  "DisplayHelp": "\"PRN8QLCTVG7CW9BVEXJ85UZGQQ\"",
  "IconName": "\"UmbralBlast_UnchainEssence.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P1967383444\"",
  "DisplayTargetHelp": "\"P572461712\""
}

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท Negative EnergyStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Negative Energy
Effect
Absolute
Scale
2.6
Magnitude
1.0000
Table
"Ranged_Damage"
Target
Target
Raw effect fields
{
  "Attrib": "kNegative_Energy",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Damage\"",
  "Scale": "2.6000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท JumpHeight, RechargeTimeStacks per casterPvP or PvEStacks with existing effectIgnores enhancements and other boosts
Resolved effect
โ€” (select an archetype)
Attribute
JumpHeight, RechargeTime
Effect
Strength
Scale
0.3
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Flags
IgnoreStrength
Raw effect fields
{
  "Attrib": "kJumpHeight kRechargeTime",
  "Aspect": "kStr",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.3000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Flags": "IgnoreStrength"
}
Effect 3 ยท SpeedRunning, SpeedFlying, SpeedJumpingStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
SpeedRunning, SpeedFlying, SpeedJumping
Effect
Cur
Scale
0.3
Magnitude
1.0000
Table
"Ranged_Slow"
Target
Target
Duration
10 sec
Raw effect fields
{
  "Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Slow\"",
  "Scale": "0.3000",
  "Duration": "10.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 4 ยท StunnedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
5
Magnitude
3.0000
Table
"Ranged_Stun"
Target
Target
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Stun\"",
  "Scale": "5.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 5 ยท StunnedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Stunned
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Chance
50%
Raw effect fields
{
  "Chance": "0.5000",
  "Requires": "enttype target> player eq",
  "Attrib": "kStunned",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 6 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 ยท KnockbackStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Knockback
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_Knockback"
Target
Target
Chance
10%
Raw effect fields
{
  "Chance": "0.1000",
  "Requires": "enttype target> player eq",
  "Attrib": "kKnockback",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Knockback\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Knocked 10 WhenInactive"
}