LIVE 26,737 powers
Powerset "Mortimer Kal" (Midnight Squad)
Powers given to the Wizard, Mortimer Kal
Powers
| Level Available | Power Name | Short Help | End | Recharge |
|---|---|---|---|---|
| 1 | Crack Whip | Close (Cone), Heavy DMG(Fire), DoT(Toxic), Foe Knockdown, -Res(All) | 19.320000 | 15.000000 |
| 1 | Dancing Infernal Swords | Summon 9-13 Dancing Swords | 17.500000 | 600.000000 |
| 1 | Earthquake | Ranged (Location AoE), Foe Knockdown, -DEF, -ToHit, -Jump | 14.000000 | 90.000000 |
| 1 | Fire Ball | Ranged (Targeted AoE), Moderate DMG(Fire/Toxic), DoT(Fire) | 7.000000 | 4.000000 |
| 1 | Frigid Slam | PBAoE Melee, Heavy DMG(Cold), Foe Sleep | 24.920000 | 20.000000 |
| 1 | Hell's Judgement | Ranged, Moderate DoT(Fire), Foe Hold, -Res(All) | 11.480000 | 8.000000 |
| 1 | Lash | Close, High DMG(Fire), DoT(Toxic), Foe Knockdown, -Res(All) | 11.480000 | 8.000000 |
| 1 | Resistance | Auto: Self +Res(Fire, Cold, Energy, Negative, Confuse, Fear, Taunt, Placate) | โ | โ |
| 1 | Summon Spirits | Summon 2 Spirits, 1 Living Armor | 17.500000 | 240.000000 |
| 1 | Terrify | Ranged (Cone), Moderate DMG(Psionic), Foe Fear | 28.000000 | 40.000000 |