LIVE 26,737 powers
Powerset "Traps" (Mission Maker Secondary)
Traps are devices and gadgets you construct to cripple your foes. By using them strategically, you can gain a great tactical advantage. Traps include ambush devises, as well as gadgets that can be constructed to aid you and your allies.
Powers
| Level Available | Power Name | Short Help | End | Recharge |
|---|---|---|---|---|
| 1 | Debilitating Web Grenade | Ranged, Target Immobilize, -Recharge, -Fly | 7.800000 | 10.000000 |
| 2 | Caltrops | Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed | 10.500000 | 45.000000 |
| 4 | Triage Beacon | Place Beacon: PBAoE +Regen | 13.000000 | 120.000000 |
| 10 | Acid Mortar | Place Trap: Ranged (AoE), Minor DoT(Toxic), Foe -Res(All), -DEF | 17.500000 | 90.000000 |
| 16 | Force Field Generator | Place Drone: PBAoE, Team +DEF, +Res(Hold, Immobilize, Disorient) | 17.500000 | 15.000000 |
| 20 | Poison Trap | Place Trap: PBAoE Foe Choke, Vomit, -Regen, -Recharge | 17.500000 | 90.000000 |
| 28 | Seeker Drones | Summon Seekers: Ranged Disorient, -DMG, -ACC, -Perception, Low DMG(Energy) | 21.000000 | 90.000000 |
| 35 | Trip Mine | Place Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback | 17.500000 | 20.000000 |
| 38 | Time Bomb | Place Bomb: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback | 35.000000 | 360.000000 |