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Powerset "Traps" (Mission Maker Secondary)

Traps are devices and gadgets you construct to cripple your foes. By using them strategically, you can gain a great tactical advantage. Traps include ambush devises, as well as gadgets that can be constructed to aid you and your allies.

Powers

Level
Available
Power
Name
Short
Help
EndRecharge
1Debilitating Web GrenadeRanged, Target Immobilize, -Recharge, -Fly7.80000010.000000
2CaltropsRanged (Location AoE), Minor DoT(Lethal), Foe -Speed10.50000045.000000
4Triage BeaconPlace Beacon: PBAoE +Regen13.000000120.000000
10Acid MortarPlace Trap: Ranged (AoE), Minor DoT(Toxic), Foe -Res(All), -DEF17.50000090.000000
16Force Field GeneratorPlace Drone: PBAoE, Team +DEF, +Res(Hold, Immobilize, Disorient)17.50000015.000000
20Poison TrapPlace Trap: PBAoE Foe Choke, Vomit, -Regen, -Recharge17.50000090.000000
28Seeker DronesSummon Seekers: Ranged Disorient, -DMG, -ACC, -Perception, Low DMG(Energy)21.00000090.000000
35Trip MinePlace Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback17.50000020.000000
38Time BombPlace Bomb: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback35.000000360.000000