โ† Entities

Dark Lurker

Miscellaneous_Labyrinth_Nightmare_Lurker
LIVE 26,737 powers

Labyrinthine Nightmare

The creatures under your bed. The monsters hiding in the closet. Those who go bump in the night.<br><br>They go by many names, thriving on the fear that lingers in the darkness of humanity. These beings of pure nightmare exist to consume the lucid dreams of their prey and grow in power before returning to and melding into the greater whole. Thus the sleeping cycle of what defines fear is perpetuated indefinitely.<br><br><color Black>'What is it that you 'see' when you close your eyes? Is it truly nothing? Or could it be a glimpse into the dark? If so, do we simply refuse to recognize the darkness inherent within each of us?'</color>

Entity Details

Group Name
Labyrinthine_Nightmare
Class Name
Boss_praetorianGrunt
Rank
VR_BOSS
AI Config
Ranged_NeverAfraid
Tags
HumanSkeleton
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
1
Mission Limit
1
Reward Scale
200%
Game Exclusion
None
AV/EB Scaling
true
Level Range
50โ€“60

Powers

By-Level Attributes

Level RangeDisplay NameCostume / Model
50โ€“60Dark LurkerLabyrinth_Nightmare_Lurker
Raw definition fields
{
  "Class": "\"Class_Boss_PraetorianGrunt\"",
  "Rank": "Boss",
  "PowerTags": "HumanSkeleton",
  "DisplayDescription": "\"P3166146853\"",
  "Gender": "Neuter",
  "AIConfig": "\"Ranged_NeverAfraid\"",
  "AdditionalRewards": "PetRecipe_DarkGlobber, LabyrinthInspiration",
  "SpawnLimit": "1",
  "RewardScale": "2",
  "GroupDescription": "\"P905610040\"",
  "VillainGroup": "Labyrinthine_Nightmare",
  "Power": [
    "\"Inherent\" \"Fitness\" \"Swift\"",
    "\"Event\" \"Labyrinth_Walker\" \"Cocoon\"",
    "\"Event\" \"Labyrinth_Wight\" \"Adrenalin_Boost\"",
    "\"Event\" \"Labyrinth_Wight\" \"Blackstar\"",
    "\"Event\" \"Labyrinth_Wight\" \"Fearsome_Stare\"",
    "\"Event\" \"Labyrinth_Wight\" \"Fortitude\"",
    "\"Event\" \"Labyrinth_Wight\" \"Gloom\"",
    "\"Event\" \"Labyrinth_Wight\" \"Heal_Other\"",
    "\"Event\" \"Labyrinth_Wight\" \"Life_Drain\"",
    "\"Event\" \"Labyrinth_Wight\" \"Night_Fall\"",
    "\"Event\" \"Labyrinth_Wight\" \"Petrifying_Gaze\"",
    "\"Event\" \"Labyrinth_Wight\" \"Resurrect\"",
    "\"Event\" \"Labyrinth_Wight\" \"Twilight_Grasp\"",
    "\"Event\" \"Labyrinth_Guardian\" \"Assault\"",
    "\"Event\" \"Labyrinth_Guardian\" \"Constitution\""
  ]
}