โ† Entities

General Automaton

NemesisAutomatons_Nemesis_Boss
LIVE 26,737 powers

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesn't look quite right. In fact, they seem almost mechanical.

Entity Details

Group Name
NemesisAutomatons
Class Name
Boss_grunt
Rank
VR_BOSS
AI Config
Default_Ranged
Tags
HumanSkeleton
Commandable
0
Can Zone
false
Use Caster Mods
false
Use Combat Mods
true
Spawn Limit
None
Mission Limit
None
Reward Scale
170%
Game Exclusion
None
AV/EB Scaling
true
Level Range
30โ€“55

Powers

By-Level Attributes

Level RangeDisplay NameCostume / Model
30โ€“55General AutomatonMaleAutomaton_01, MaleAutomaton_02, MaleAutomaton_04, MaleAutomaton_05, MaleAutomaton_06, MaleAutomaton_07, MaleAutomaton_10, MaleAutomaton_11, MaleAutomaton_12, MaleAutomaton_16, MaleAutomaton_17, MaleAutomaton_18, MaleAutomaton_19, MaleAutomaton_20, MaleAutomaton_24, MaleAutomaton_25
Raw definition fields
{
  "Class": "\"Class_Boss_Grunt\"",
  "Rank": "Boss",
  "PowerTags": "HumanSkeleton",
  "DisplayDescription": "\"P2752428002\"",
  "Gender": "Neuter",
  "AIConfig": "\"Default_Ranged\"",
  "SpawnLimit": "0",
  "RewardScale": "1.7",
  "AdditionalRewards": "PetRecipe_NemesisDrone",
  "VillainGroup": "NemesisAutomatons",
  "Power": [
    "\"Nemesis\" \"Nemesis_Fake_Nemesis_Melee\" \"*\"",
    "\"Nemesis\" \"Nemesis_Fake_Nemesis_Range\" \"*\"",
    "\"Nemesis\" \"Nemesis_Fake_Nemesis_Buff\" \"*\"",
    "\"Nemesis\" \"Nemesis_Fake_Nemesis_Defense\" \"*\"",
    "\"Nemesis\" \"Nemesis_General\" \"Vengeance\""
  ]
}