OPEN BETA 26,766 powers
Effect highlight & ring legend
Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Controller Control / Ice Control
Glacier
AOE, Cold · Held






Hold PowersYou can freeze all foes around yourself in blocks of Glacial ice. The targets are frozen solid, helpless, and can be attacked. Even after the victims emerge, they remain chilled and their attack and movement speed is Slowed for a while. This power can only be cast near the ground.
Notes: This power has adaptive recharge. It has a base recharge of 8 seconds and each affected foe will increase the recharge by 14.5 seconds for a maximum total of 240 seconds.
Activation Details

- Available Level
- 22
- Type
- Click
- Accuracy
- 0.8
- Range
- 0 ft
- Cast Time
- 2.03 sec
- Cast Arcanatime
- 2.244 sec
- Root Time
- 2.03 sec
- Animation Time
- 2.033 sec
- Animation Time Before Effect
- 0.833 sec
- Interrupt Time
- —
- Activate Period
- 0 sec
- Recharge Time
- 8 sec
- Endurance Cost
- 8.528 endurance
- Attack Types
- Area$1 Cold
- Effect Area
- AoE
- Radius
- 30 ft
- Arc
- —
- Max Targets Hit
- 16
- Cast When
- AliveOnly
- Near Ground
- —
- Entities Affected
- Foe (Alive)
- Entities Autohit
- —
- Target
- Self (Alive)
- Target Requires
- —
- Modes Required
- Modes Disallowed
- Disable All
- Strengths Disallowed
- Ignore Strength
- —
Raw source fields
{
"Name": "\"Glacier\"",
"DisplayName": "\"P263201509\"",
"ModesDisallowed": "kDisable_All",
"Type": "kClick",
"Accuracy": "0.8",
"AttackTypes": "kAOE_Attack, kCold_Attack",
"EntsAffected": "kFoe",
"EntsAutoHit": "kNone",
"Target": "kCaster",
"EnduranceCost": "8.528",
"TimeToActivate": "2.03",
"TimeToRoot": "2.03",
"RechargeTime": "8",
"EffectArea": "kSphere",
"Radius": "30",
"BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kSlow_Boost, kHold_Boost",
"VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_IceControl_Glacier.PFX\"",
"include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_IceControl_Glacier.PFX",
"DisplayShortHelp": "\"P1181465507\"",
"DisplayHelp": "\"2BLBGN2CQELXWCV444FBSD86YZ\"",
"IconName": "\"IceFormation_Glacier.tga\"",
"MaxTargetsHit": "16",
"DisplayTargetShortHelp": "\"P2267104667\"",
"DisplayTargetHelp": "\"P2851168956\""
}Created / redirected powers
- GlacierController_Control / Ice_Control
Effects (7)
Effect 1 · Held


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Held
- Effect
- Cur
- Scale
- 8
- Magnitude
- 3.0000
- Table
- "Ranged_Immobilize"
- Target
- Target
- Flags
- NearGround
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kHeld",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_Immobilize\"",
"Scale": "8.0000",
"Magnitude": "3.0000",
"StackType": "kStack",
"Flags": "NearGround"
}Effect 2 · Held


PvE targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Held
- Effect
- Cur
- Scale
- 6
- Magnitude
- 1.0000
- Table
- "Ranged_Immobilize"
- Target
- Target
- Flags
- NearGround
Raw effect fields
{
"Requires": "enttype target> critter eq",
"Attrib": "kHeld",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_Immobilize\"",
"Scale": "6.0000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "NearGround"
}Effect 3 · Held


PvP targets only
- Resolved effect
- — (select an archetype)
- Attribute
- Held
- Effect
- Cur
- Scale
- 1
- Magnitude
- 4.0000
- Table
- "Ranged_PvPMez"
- Target
- Target
- Flags
- NearGround
Raw effect fields
{
"Requires": "enttype target> player eq",
"Attrib": "kHeld",
"Aspect": "kCur",
"Type": "kDuration",
"Target": "kTarget",
"Table": "\"Ranged_PvPMez\"",
"Scale": "1.0000",
"Magnitude": "4.0000",
"StackType": "kStack",
"Suppress": [
"Stunned 15 WhenInactive",
"Immobilized 15 WhenInactive",
"Held 15 WhenInactive",
"Sleep 15 WhenInactive",
"Terrorized 15 WhenInactive"
],
"Flags": "NearGround"
}Effect 4 · Knockup, Knockback




- Resolved effect
- — (select an archetype)
- Attribute
- Knockup, Knockback
- Effect
- Res
- Scale
- 100
- Magnitude
- 1.0000
- Table
- "Ranged_Ones"
- Target
- Target
- Duration
- 10 sec
- Flags
- NearGround IgnoreStrength IgnoreResistance
Raw effect fields
{
"Attrib": "kKnockup kKnockback",
"Aspect": "kRes",
"Target": "kTarget",
"Table": "\"Ranged_Ones\"",
"Scale": "100.0000",
"Duration": "10.0000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "NearGround IgnoreStrength IgnoreResistance"
}Effect 5 · JumpHeight, RechargeTime



- Resolved effect
- — (select an archetype)
- Attribute
- JumpHeight, RechargeTime
- Effect
- Strength
- Scale
- 0.5
- Magnitude
- 1.0000
- Table
- "Ranged_Slow"
- Target
- Target
- Duration
- 10 sec
- Flags
- IgnoreStrength
Raw effect fields
{
"Attrib": "kJumpHeight kRechargeTime",
"Aspect": "kStr",
"Target": "kTarget",
"Table": "\"Ranged_Slow\"",
"Scale": "0.5000",
"Duration": "10.0000",
"Magnitude": "1.0000",
"StackType": "kStack",
"Flags": "IgnoreStrength"
}Effect 6 · SpeedRunning, SpeedFlying, SpeedJumping


- Resolved effect
- — (select an archetype)
- Attribute
- SpeedRunning, SpeedFlying, SpeedJumping
- Effect
- Cur
- Scale
- 0.5
- Magnitude
- 1.0000
- Table
- "Ranged_Slow"
- Target
- Target
- Duration
- 10 sec
Raw effect fields
{
"Attrib": "kSpeedRunning kSpeedFlying kSpeedJumping",
"Aspect": "kCur",
"Target": "kTarget",
"Table": "\"Ranged_Slow\"",
"Scale": "0.5000",
"Duration": "10.0000",
"Magnitude": "1.0000",
"StackType": "kStack"
}Effect 7 · RechargePower



- Resolved effect
- — (select an archetype)
- Attribute
- RechargePower
- Effect
- Absolute
- Scale
- 14.5
- Table
- "Melee_Ones"
- Target
- Self
- Delay
- 2.1 sec
- Flags
- IgnoreCombatMods NoHitDelay NoProjectileDelay AdjustTimer
- Parameters
- Power
Raw effect fields
{
"Attrib": "kRechargePower",
"Aspect": "kAbs",
"Target": "kSelf",
"Table": "\"Melee_Ones\"",
"Scale": "14.5000",
"Delay": "2.1000",
"StackType": "kStack",
"Flags": "IgnoreCombatMods NoHitDelay NoProjectileDelay AdjustTimer",
"Params": {
"Power": {
"Power": "Controller_Control.Ice_Control.Glacier"
}
}
}