LIVE 26,737 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Controller Control / Illusion Control

Flash

AOE ยท Held

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance Endurance CostEnhance Hold
Enhancement Sets Allowed
Controller Archetype SetsHold Powers

Generates a brilliant flash of light around you that blinds nearby foes. Flashed foes are rendered helpless and unable to defend themselves.

Notes: This power has adaptive recharge. It has a base recharge of 8 seconds and each affected foe will increase the recharge by 14.5 seconds for a maximum total of 240 seconds.

Activation Details

Modes disallowed
Available Level
6
Type
Click
Accuracy
0.8
Range
0 ft
Cast Time
3 sec
Cast Arcanatime
3.168 sec
Root Time
3 sec
Animation Time
3 sec
Animation Time Before Effect
2.067 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
8 sec
Endurance Cost
8.528 endurance
Attack Types
Area$1
Effect Area
AoE
Radius
30 ft
Arc
โ€”
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
โ€”
Target
Self (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Flash\"",
  "DisplayName": "\"P1846505479\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "0.8",
  "AttackTypes": "kAOE_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kCaster",
  "EnduranceCost": "8.528",
  "TimeToActivate": "3",
  "TimeToRoot": "3",
  "RechargeTime": "8",
  "EffectArea": "kSphere",
  "Radius": "30",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kEnduranceDiscount_Boost, kHold_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_IllusionControl_Flash.PFX\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_IllusionControl_Flash.PFX",
  "DisplayShortHelp": "\"P646414368\"",
  "DisplayHelp": "\"7F6PEQK6LK6DY3VHC9GZPS5JB2\"",
  "IconName": "\"Illusions_Flash.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P3220742713\"",
  "DisplayTargetHelp": "\"P129131925\""
}

Created / redirected powers

  • FlashController_Control / Illusion_Control

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
8
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 2 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
6
Magnitude
1.0000
Table
"Ranged_Immobilize"
Target
Target
Chance
20%
Raw effect fields
{
  "Tag": "\"Overpower\"",
  "Chance": "0.2000",
  "Requires": "enttype target> critter eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "6.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
1
Magnitude
4.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "4.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 4 ยท RechargePowerStacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy level
Resolved effect
โ€” (select an archetype)
Attribute
RechargePower
Effect
Absolute
Scale
14.5
Table
"Melee_Ones"
Target
Self
Delay
3.01 sec
Flags
IgnoreCombatMods NoHitDelay NoProjectileDelay AdjustTimer
Parameters
Power
Raw effect fields
{
  "Attrib": "kRechargePower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "Scale": "14.5000",
  "Delay": "3.0100",
  "StackType": "kStack",
  "Flags": "IgnoreCombatMods NoHitDelay NoProjectileDelay AdjustTimer",
  "Params": {
    "Power": {
      "Power": "Controller_Control.Illusion_Control.Flash"
    }
  }
}