OPEN BETA 26,766 powers
Effect highlight & ring legend

Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Crey Altruist / Altruist Sea Ghost Support

Soothing Wave

โ€” ยท Heal

Send forth a calming wave of water, washing over friend and foe alike. Allies will be healed by this power, while enemies will have their offensive power watered down.

Activation Details

Available Level
1
Type
Click
Accuracy
1
Range
45 ft
Cast Time
2 sec
Cast Arcanatime
2.244 sec
Root Time
โ€”
Animation Time
2 sec
Animation Time Before Effect
0.6 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
10 sec
Endurance Cost
18.2 endurance
Attack Types
โ€”
Effect Area
Cone
Radius
45 ft
Arc
90
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Ally, Self
Entities Autohit
Ally, Self
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Soothing_Wave\"",
  "DisplayName": "\"6QEPH3Y4KUN5W8CPUDYU76J4ZX\"",
  "Type": "kClick",
  "Accuracy": "1",
  "AIGroups": "kDebuff",
  "EntsAffected": "kFriend, kCaster",
  "EntsAutoHit": "kFriend, kCaster",
  "Target": "kFoe",
  "Range": "45",
  "EnduranceCost": "18.2",
  "TimeToActivate": "2",
  "RechargeTime": "10",
  "EffectArea": "kCone",
  "Radius": "45",
  "Arc": "90",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Soothing_Wave.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Marine_Affinity_Soothing_Wave.pfx",
  "DisplayShortHelp": "\"BSTWMNEBNMGWW4VWXVS3CV3ZUW\"",
  "DisplayHelp": "\"RG2NHHJG4R9PWCZ3WTEB44ARKZ\"",
  "IconName": "\"MarineAffinity_SoothingWave.tga\"",
  "MaxTargetsHit": "16"
}

Created / redirected powers

Effects (2)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท HealStacks per casterPvP or PvEStacks with existing effect
Resolved effect
โ€” (select an archetype)
Attribute
Heal
Effect
Absolute
Scale
1
Magnitude
1.0000
Table
"Ranged_Heal"
Target
Target
Raw effect fields
{
  "Attrib": "kHeal",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Heal\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 2 ยท ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Target
Self
Flags
CopyBoosts
Parameters
Power
Raw effect fields
{
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Target": "kSelf",
  "Table": "\"Melee_Ones\"",
  "StackType": "kStack",
  "Flags": "CopyBoosts",
  "Params": {
    "Power": {
      "Power": "Redirects.Marine_Affinity.Soothing_Wave"
    }
  }
}