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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Defender Buff / Light Affinity

Blinding Beam

Ranged, Energy ยท ExecutePower

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance To Hit DebuffEnhance Hold
Enhancement Sets Allowed
Accurate ToHit Debuff PowersHold PowersToHit Debuff Powers

Casts a brilliant beam of light at your enemy, holding them in place with a dazzling layer of light. This beam then refracts off this layer, lowering the chance to hit and perception of all targets for some time.

Radiance:
Under the effects of Radiance, this power will apply an additional, harsh debuff to ToHit and Damage.

Activation Details

Modes disallowed
Available Level
1
Type
Click
Accuracy
1
Range
80 ft
Cast Time
2.07 sec
Cast Arcanatime
2.244 sec
Root Time
2.07 sec
Animation Time
2.067 sec
Animation Time Before Effect
1.133 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
18 sec
Endurance Cost
8.592 endurance
Attack Types
Ranged, Energy
Effect Area
Single Target
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Foe (Alive)
Entities Autohit
Foe (Alive)
Target
Foe (Alive)
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Blinding_Beam\"",
  "DisplayName": "\"DQ8PKQPCN7M5WAXA6N6B4UUUUX\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kRanged_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kFoe",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "8.592",
  "TimeToActivate": "2.07",
  "TimeToRoot": "2.07",
  "RechargeTime": "18",
  "EffectArea": "kCharacter",
  "AIReport": "kNever",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDebuff_ToHit_Boost, kHold_Boost",
  "HighlightEval": "kChain_Jolt_Mode Mode?",
  "HighlightRing": "128 128 255 255",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Light_Affinity_Blinding_Beam.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Defender_Buff_Light_Affinity_Blinding_Beam.pfx",
  "DisplayShortHelp": "\"972EGARBL7E4YYMQV9EVWB42TQ\"",
  "DisplayHelp": "\"P2428319754\"",
  "DisplayAttackerHit": "\"PHP2YVY8XL98YVN3SRE8WBX4GS\"",
  "DisplayVictimHit": "\"HJHNYAUB6YPCWVLFY3WUL5NUP2\"",
  "IconName": "\"LightAffinity_BlindingBeam.tga\"",
  "DisplayTargetShortHelp": "\"UA95XAN4QK25Y4B6LEYC8X5PXZ\"",
  "DisplayTargetHelp": "\"ZZDFN4AVV68GY8X6KSC88XB5WS\""
}

Created / redirected powers

Effects (4)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท ExecutePowerStacks per casterPvP or PvEStacks with existing effectBoosts are copied to the entity
Resolved effect
โ€” (select an archetype)
Attribute
ExecutePower
Effect
Absolute
Table
"Ranged_Ones"
Target
Target
Flags
CopyBoosts
Parameters
Power
Raw effect fields
{
  "Attrib": "kExecutePower",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "StackType": "kStack",
  "Flags": "CopyBoosts",
  "Params": {
    "Power": {
      "Power": "Redirects.Light_Affinity.Refracted_BlindingBeam"
    }
  }
}
Effect 2 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
1
Magnitude
3.0000
Table
"Ranged_PvPMez"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Suppress": [
    "Stunned 15 WhenInactive",
    "Immobilized 15 WhenInactive",
    "Held 15 WhenInactive",
    "Sleep 15 WhenInactive",
    "Terrorized 15 WhenInactive"
  ]
}
Effect 3 ยท HeldStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
โ€” (select an archetype)
Attribute
Held
Effect
Cur
Scale
8
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
HitRollSuccess
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Flags": "HitRollSuccess",
  "Attrib": "kHeld",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "8.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 4 ยท ExecutePowerStacks per casterPvP or PvEStacks with existing effect

kChain_Jolt_Mode source.Mode?

Resolved effect
โ€” (select an archetype)
Attribute
ExecutePower
Effect
Absolute
Table
"Ranged_Ones"
Target
Self
Parameters
Power
Raw effect fields
{
  "Requires": "kChain_Jolt_Mode source.Mode?",
  "Attrib": "kExecutePower",
  "Aspect": "kAbs",
  "Target": "kSelf",
  "Table": "\"Ranged_Ones\"",
  "StackType": "kStack",
  "Params": {
    "Power": {
      "Power": [
        "Redirects.Light_Affinity.Prism",
        "Redirects.Light_Affinity.Radiance_Heal_Med"
      ]
    }
  }
}