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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

DevouringEarth / Hero4
Rock Armor
โ ยท Smashing, Lethal
While this power is active, the Hero's skin becomes Stone. Rock Armor make the Hero highly resistant to Smashing and Lethal based attacks. They are less likely to land and affect the Hero.
Activation Details
- Available Level
- 1
- Type
- Toggle
- Accuracy
- 1
- Range
- 0 ft
- Cast Time
- 0.73 sec
- Cast Arcanatime
- 0.924 sec
- Root Time
- โ
- Animation Time
- 0.733 sec
- Animation Time Before Effect
- 0.533 sec
- Interrupt Time
- โ
- Activate Period
- 99999 sec
- Recharge Time
- 20 sec
- Endurance Cost
- 0.175 endurance
- Attack Types
- โ
- Effect Area
- Single Target
- Radius
- โ
- Arc
- โ
- Max Targets Hit
- 0
- Cast When
- AliveOnly
- Near Ground
- โ
- Entities Affected
- Self (Alive)
- Entities Autohit
- Self (Alive)
- Target
- Self (Alive)
- Target Requires
- โ
- Modes Required
- Modes Disallowed
- Strengths Disallowed
- Ignore Strength
- โ
Raw source fields
{
"Name": "\"Rock_Armor\"",
"DisplayName": "\"P3037523170\"",
"Type": "kToggle",
"Accuracy": "1",
"AIGroups": "kBuff",
"EntsAffected": "kCaster",
"EntsAutoHit": "kCaster",
"Target": "kCaster",
"EnduranceCost": "0.175",
"TimeToActivate": "0.73",
"RechargeTime": "20",
"ActivatePeriod": "99999",
"EffectArea": "kCharacter",
"VisualFX": "\"menu\\Powers\\AnimFX\\StoneArmor_StoneArmor.pfx\"",
"include": "menu\\Powers\\AnimFX\\StoneArmor_StoneArmor.pfx",
"DisplayShortHelp": "\"P3150254031\"",
"DisplayHelp": "\"P2296383628\"",
"IconName": "\"StoneArmor_StoneArmor.tga\"",
"DisplayTargetShortHelp": "\"P3150254031\""
}Effects (1)
Effect 1 ยท Smashing, Lethal



- Resolved effect
- โ (select an archetype)
- Attribute
- Smashing, Lethal
- Effect
- Cur
- Scale
- 4
- Magnitude
- 1.0000
- Table
- "Melee_Buff_Def"
- Target
- Self
- Flags
- IgnoreResistance
Raw effect fields
{
"Attrib": "kSmashing_Attack kLethal_Attack",
"Aspect": "kCur",
"ApplicationType": "kOnActivate",
"Target": "kSelf",
"Table": "\"Melee_Buff_Def\"",
"Scale": "4.0000",
"Duration": "kUntilShutOff",
"Magnitude": "1.0000",
"StackType": "kReplace",
"Flags": "IgnoreResistance"
}