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Dominator Control / Arsenal Control

Sleep Grenade

AOE, Toxic ยท EntCreate

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostEnhance DamageEnhance SlowEnhance Sleep
Enhancement Sets Allowed
Ranged AoE Damage SetsSlow Movement SetsUniversal Damage SetsDominator Archetype SetsSleep Powers

The Sleep Grenade can be launched at long range from beneath the barrel of your Assault Rifle. It releases a cloud of gas that will make enemies drowsy, slow, and fall asleep.

Activation Details

Modes disallowed
Available Level
2
Type
Click
Accuracy
1.05
Range
80 ft
Cast Time
1.87 sec
Cast Arcanatime
2.112 sec
Root Time
1.87 sec
Animation Time
1.867 sec
Animation Time Before Effect
0.4 sec
Interrupt Time
โ€”
Activate Period
0 sec
Recharge Time
45 sec
Endurance Cost
15.6 endurance
Attack Types
Area$1 Toxic
Effect Area
Location
Radius
โ€”
Arc
โ€”
Max Targets Hit
0
Cast When
AliveOnly
Near Ground
โ€”
Entities Affected
Self (Alive)
Entities Autohit
Self (Alive)
Target
Location
Target Requires
โ€”
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
โ€”
Raw source fields
{
  "Name": "\"Sleep_Grenade\"",
  "DisplayName": "\"P2982505770\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1.05",
  "AttackTypes": "kAOE_Attack, kToxic_Attack",
  "EntsAffected": "kCaster",
  "EntsAutoHit": "kCaster",
  "Target": "kLocation",
  "Range": "80",
  "EnduranceCost": "15.6",
  "TimeToActivate": "1.87",
  "TimeToRoot": "1.87",
  "RechargeTime": "45",
  "EffectArea": "kLocation",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kDamage_Boost, kSlow_Boost, kSleep_Boost",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\Controller_Control_Arsenal_Control_Sleep_Grenade.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\Controller_Control_Arsenal_Control_Sleep_Grenade.pfx",
  "DisplayShortHelp": "\"SE46AV7WVVW7Y8VHJA383R3QA2\"",
  "DisplayHelp": "\"V8PC8LC8HBMFW9L84Q6AD9ZFKX\"",
  "IconName": "\"ArsenalControl_SleepGrenade\"",
  "DisplayTargetShortHelp": "\"P3472027048\"",
  "DisplayTargetHelp": "\"P3338491291\""
}

Created / redirected powers

Effects (1)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 ยท EntCreateStacks per casterPvP or PvEStacks with existing effectDoes not scale with enemy levelBoosts are copied to the entityCreator modifiers are copied
Resolved effect
โ€” (select an archetype)
Attribute
EntCreate
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Melee_Level"
Target
Target
Duration
30 sec
Flags
IgnoreCombatMods KeepThroughDeath CopyBoosts DoNotTintCostume CopyCreatorMods
Parameters
EntCreate
Raw effect fields
{
  "Flags": "IgnoreCombatMods KeepThroughDeath CopyBoosts DoNotTintCostume CopyCreatorMods",
  "Attrib": "kEntCreate",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Melee_Level\"",
  "Scale": "1.0000",
  "Duration": "30.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Params": {
    "EntCreate": {
      "Class": "Class_Minion_Pets",
      "DisplayName": "\"Sleep Grenade\"",
      "PriorityList": "\"PL_StaticObject\"",
      "Power": [
        "Pets.ResistAll.ResistAll",
        "Redirects.Assault_Rifle.Sleep_Grenade",
        "Redirects.Assault_Rifle.Sleep_Grenade_Damage"
      ]
    }
  }
}