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Icons on effect rows describe PvE/PvP scope, per-caster stacking, and stack behavior (stack, ignore, or replace). Other badges mark special flags such as copied boosts, ignored strength/resistance, or combat scaling. Hover or focus an icon for its full meaning.

Dominator Control / Electric Control

Synaptic Overload

AoE, Energy · Confused

Enhancement types allowed
Enhance AccuracyEnhance RechargeEnhance RangeEnhance Endurance CostRecoveryEnhance Confuse
Enhancement Sets Allowed
Dominator Archetype SetsConfuse Powers

This power can subtly scramble the synapses of any target affected, causing hallucinations and confusion amongst foes. The electric charge lasts for some time, and will jump slowly to other opponents causing wide spread confusion. Foes may not be aware that this has happened, and will not be alerted to your presence. You will also not receive experience for any damage dealt by confused opponents.

Notes: This power has adaptive recharge. It has a base recharge of 6 seconds and each affected foe will increase the recharge by 6.5 seconds for a maximum total of 110 seconds.

Activation Details

Modes disallowed
Available Level
22
Type
Click
Accuracy
1
Range
80 ft
Cast Time
2 sec
Cast Arcanatime
2.244 sec
Root Time
2 sec
Animation Time
2 sec
Animation Time Before Effect
1.767 sec
Interrupt Time
—
Activate Period
0 sec
Recharge Time
6 sec
Endurance Cost
15.6 endurance
Attack Types
AoE, Energy
Effect Area
Chain
Radius
15 ft
Arc
—
Max Targets Hit
16
Cast When
AliveOnly
Near Ground
—
Entities Affected
Foe (Alive)
Entities Autohit
—
Target
Foe (Alive)
Target Requires
—
Modes Required
Modes Disallowed
Disable All
Strengths Disallowed
Ignore Strength
—

Chain Attributes

Delay
0.7
Fork
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Eff
1 0.25 @ChainJump 1 - * - 0.25 1 minmax
Raw source fields
{
  "Name": "\"Synaptic_Overload\"",
  "DisplayName": "\"P3263998155\"",
  "ModesDisallowed": "kDisable_All",
  "Type": "kClick",
  "Accuracy": "1",
  "AttackTypes": "kAoE_Attack, kEnergy_Attack",
  "EntsAffected": "kFoe",
  "EntsAutoHit": "kNone",
  "Target": "kFoe",
  "Range": "80",
  "EnduranceCost": "15.6",
  "TimeToActivate": "2",
  "TimeToRoot": "2",
  "RechargeTime": "6",
  "EffectArea": "kChain",
  "Radius": "15",
  "AIReport": "kHitOnly",
  "BoostsAllowed": "kAccuracy_Boost, kRecharge_Boost, kRange_Boost, kEnduranceDiscount_Boost, kRecovery_Boost, kConfuse_Boost",
  "ChainDelay": "0.7",
  "ChainFork": "1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16",
  "ChainEff": "1 0.25 @ChainJump 1 - * - 0.25 1 minmax",
  "VisualFX": "\"menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_ElectricControl_SynapticOverload.pfx\"",
  "include": "menu\\Powers\\AnimFX\\PlayerPowers\\ControllerControl_ElectricControl_SynapticOverload.pfx",
  "DisplayShortHelp": "\"P711874253\"",
  "DisplayHelp": "\"H2LKUL2EVD3AW6X9JPEZT933YA\"",
  "IconName": "\"ElectricControl_SynapticOverload.tga\"",
  "MaxTargetsHit": "16",
  "DisplayTargetShortHelp": "\"P4006396885\"",
  "DisplayTargetHelp": "\"P2909616078\""
}

Created / redirected powers

Effects (7)

Player character
Target enemy

Choose a player archetype to resolve effects. Enemy level 50.

Damage estimates are before enemy resistance and assume the attack hits. Mez duration is before target-specific mez resistance; rank settings show protection thresholds. Damage over time totals use listed duration, initial delay, tick interval, and per-tick chance.

Effect 1 · ConfusedStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Confused
Effect
Cur
Scale
10
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "10.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack"
}
Effect 2 · EnduranceStacks per casterPvP or PvEStacks with existing effect

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Cur
Scale
-0.1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> critter eq",
  "Attrib": "kEndurance",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-0.1000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 3 · ConfusedStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Confused
Effect
Cur
Scale
1
Magnitude
1.0000
Table
"Ranged_PvPMez"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_PvPMez\"",
  "Scale": "1.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack",
  "Suppress": "Confused 15 WhenInactive"
}
Effect 4 · EnduranceStacks per casterPvP or PvEStacks with existing effect

PvP targets only

Resolved effect
— (select an archetype)
Attribute
Endurance
Effect
Absolute
Scale
-2
Magnitude
1.0000
Table
"Ranged_EndDrain"
Target
Target
Raw effect fields
{
  "Requires": "enttype target> player eq",
  "Attrib": "kEndurance",
  "Aspect": "kAbs",
  "Target": "kTarget",
  "Table": "\"Ranged_EndDrain\"",
  "Scale": "-2.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 5 · ConfusedStacks per casterPvP or PvEStacks with existing effectIgnores resistance

PvE targets only

Resolved effect
— (select an archetype)
Attribute
Confused
Effect
Cur
Scale
15
Magnitude
3.0000
Table
"Ranged_Immobilize"
Target
Target
Flags
IgnoreResistance
Raw effect fields
{
  "Tag": "\"Domination\"",
  "Requires": "enttype target> critter eq",
  "Attrib": "kConfused",
  "Aspect": "kCur",
  "Type": "kDuration",
  "Target": "kTarget",
  "Table": "\"Ranged_Immobilize\"",
  "Scale": "15.0000",
  "Magnitude": "3.0000",
  "StackType": "kStack",
  "Flags": "IgnoreResistance"
}
Effect 6 · RecoveryStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
Recovery
Effect
Cur
Scale
-1
Magnitude
1.0000
Table
"Ranged_Ones"
Target
Target
Duration
8 sec
Raw effect fields
{
  "Attrib": "kRecovery",
  "Aspect": "kCur",
  "Target": "kTarget",
  "Table": "\"Ranged_Ones\"",
  "Scale": "-1.0000",
  "Duration": "8.0000",
  "Magnitude": "1.0000",
  "StackType": "kStack"
}
Effect 7 · ExecutePowerStacks per casterPvP or PvEStacks with existing effect
Resolved effect
— (select an archetype)
Attribute
ExecutePower
Effect
Strength
Table
"Melee_Ones"
Delay
2.05 sec
Flags
NoHitDelay NoProjectileDelay
Parameters
Power
Raw effect fields
{
  "Attrib": "kExecutePower",
  "Aspect": "kStr",
  "Table": "\"Melee_Ones\"",
  "Delay": "2.0500",
  "StackType": "kStack",
  "Flags": "NoHitDelay NoProjectileDelay",
  "Params": {
    "Power": {
      "Power": "Redirects.Electric_Control.Synaptic_Overload"
    }
  }
}